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[personal profile] jasonandrew
Are there any good D&D 4.0 books about ancient civilizations?

It would be keen to not have to make up everything. And to be able to plug in some random creative equipment that seems right for the era.

I've been expanding the Mystical Rome based on my notes and changes in the campaign. I really love the players involved. I think this group has the best mix of players I've had in a while.

http://jasonbandrew.wikidot.com/mystical-rome

Date: 2009-08-08 08:36 am (UTC)
From: [identity profile] sebbiem.livejournal.com
The old Rune Quest from the 80s was set in a similiar world to what you're working with and had a goodly amount of flavor text and equipment. Just as a notion. I'm sure somewhere in existance is a D&D homebrew detailing the period, but finding it will be a bitch, and it's more likely to be for an earlier edition.

Date: 2009-08-08 06:33 pm (UTC)
From: [identity profile] highway-west.livejournal.com
True enough.

I dont care about the numbers as much as the story.

Date: 2009-08-08 08:53 pm (UTC)
From: [identity profile] mistcat.livejournal.com
There is are a couple of AD&D modules that detail civilizations like Greece and Rome. They were called Historical References and they were some of the best work done before the d20 system killed AD&D.

The one you want is called The Glory of Rome. I bet is cheap on DrivethruRPG.

Fvlminata is an RPG set entirely in Ancient Rome.

GURPS also has published material regarding the setting.

I also know that a writer's guide and a for dummies exist for the time period and will probably be better source documents than any pre-generated gaming material you find regarding the culture.

Have fun.

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